Saturday, 25 June 2011

Long Overdue Update

I've been doing a lot of work on Seclusion, including implementing WASP mod (Thanks to Scene Commander of the TGC Forums for this great mod!).

I've also been tweaking the levels to make them more detailed, while at the same time, not too high poly so thay remain playable.

I've also created the Main menu fot the game, as well as a new, simple alpha-numeric hud.

Here is a picture of the Main Menu;